The Scratch Project · Guide 60 · Prepare Pillar

The 100-Ball
Session

Six prescriptive templates for a standard range bucket. Pick the one that matches your goal today. Every ball accounted for. No more showing up and hitting drivers until you run out.

🏌️ 6 Templates 📋 Prescriptive 🎯 Goal-Matched ⏱ Timed Blocks

Pick Today's Session

Every range session should start with a clear answer to: what is this session for? The six templates below match specific goals. Choose before you collect your bucket.

Template 1
📊 SG Priority Session
Template 2
⛳ Pre-Round Warm-Up
Template 3
🔧 Technique Work
Template 4
🏆 Competition Simulation
Template 5
⚡ Speed Training
Template 6
🎯 Scoring Zone Focus
⚠️ The Golden Rule
Before You Pick Up a Club

One Session, One Purpose

A 100-ball session that tries to improve six things simultaneously improves none of them. Every template below has one primary purpose. The other clubs and categories in the session support that purpose or maintain baseline — they do not compete with it.

If you arrive at the range and do not know what today's session is for — check Guide 26 (Stats Interpretation) or the Dashboard for your current SG priority. That is always the answer to "what should I work on today?"

📋 Frequency Guide
Which Template to Use When

Session Frequency by Type

TemplateBest UsedFrequency
SG PriorityWeekday practice sessions2–3x per week
Pre-Round Warm-Up30–60 min before a roundEvery round
Technique WorkPost-lesson or technical change weeks1–2x per week max
Competition SimulationDay before a competition roundWeekly in-season
Speed TrainingDedicated speed session2x per week (programme)
Scoring Zone FocusHighest SG impact weeks1x per week

Template 1 — SG Priority

The default session for any week when you have a clear SG priority from your data. The largest block goes to your single weakest SG category. Everything else maintains. This is the template you will use most often.

100-Ball SG Priority Session
~60–75 min
20
Warm-up — 5 short irons interleaved, no targets, pure feel
35
SG Priority — your current weakest category, specific drill or target
25
Integration — interleaved 4-club random, different target every shot
15
On-course sim — 9 imaginary holes, tee shot + approach only
5
Pressure finish — 5 shots to a specific target, must hit all 5 on green
SG Category Allocation Guide

Where to Put Your 35-Ball Priority Block

Weak SG Category35-Ball FocusTarget / Metric
SG: Off the TeeDriver — shape control, 3 targets (left/centre/right fairway zones)Fairway % in the sim block
SG: ApproachMid-irons 150–180 yards — Mevo tracking, proximity goalAvg proximity vs SG benchmark
SG: ARGWedges 50–100 yards — distance control to 3 targets% within 20ft of target
SG: PuttingMove to practice green — use Protocol from Guide 59Gate score + lag proximity

Template 2 — Pre-Round Warm-Up

This is not a practice session. The purpose of a pre-round warm-up is to get your body moving, calibrate your feel to the conditions, and arrive on the first tee ready — not to improve anything. Every ball hit in this session is about feel, not technique.

💡

Critical mindset shift: Do not use a pre-round warm-up to work on a technical change. You are confirming what you already have, not adding anything new. Technical thoughts destroy scoring rounds. Leave them for practice sessions.

Pre-Round Warm-Up — 45–60 minutes before tee
30–40 min total
15
Short irons (PW down to 9i) — feel only, loosen up, no targets
20
Mid to long irons — work up through the bag, one shot each club
15
Driver — 10 shots, then 5 shots with first-hole club
10
Wedge feel — 3/4 swings, calibrate carry distances for today

After the range: 10 min on practice green (daily 10 protocol from Guide 59 — lag + short gate + make one). Then 5 minutes of chip/pitch shots at the short game area if available. Go to the first tee with a positive, recent made shot in your recent memory.

What to Do if the Warm-Up Goes Badly

Bad Range Session, Good Round

Some of the best rounds in any golfer's life follow poor warm-ups. The correlation between warm-up quality and round quality is weaker than most golfers believe. If the warm-up feels poor, accept it and move on — do not try to fix anything on the range. Arrive at the first tee with a simple thought and a commitment to your process, not to your ball flight.

Template 3 — Technique Work

Use this template in the first 1–2 weeks after a coaching session when you have a specific technical change to groove. High-volume blocked practice is appropriate here — it is the one phase where repetition on the same movement is the correct approach.

Technique Acquisition Session
~75–90 min
10
Warm-up — same as usual, no technical cues yet
20
Drill work — prescribed drill at slow speed, pause positions, feedback
35
Blocked repetition — same club, same target, technical cue on every shot
25
Transfer block — interleaved, no cue, trust the new movement
10
Observation — 10 shots no cue, note what changed vs. before
Critical Rules for Technique Sessions

Three Rules That Protect the Change

Template 4 — Competition Simulation

The single most effective session for translating range quality into course performance. You are playing golf on the range — not practising swings. Every ball has a specific target, a lie called in advance, and a consequence if you miss.

On-Course Simulation Session
~60–75 min
10
Cold retrieval — first 2 shots with each of 5 clubs, no warm-up repetitions
60
18-hole simulation — call shot before hitting: hole #, club, shot shape, target
20
Weakness repair — the 2 clubs that felt worst in the cold retrieval
10
Pressure finish — 3 driver shots to a fairway zone; must hit all 3
How to Run the 18-Hole Simulation

The Rules That Make It Work

Template 5 — Speed Training

For use during an active Rypstick or overspeed protocol. These sessions separate speed training (supramaximal swings for adaptation) from skill training (controlled shots to targets). Mixing them in the wrong ratio limits both outcomes.

Speed + Transfer Session
~45–60 min
10
Warm-up — light irons only, no driver
0
Rypstick/overspeed — 3×10 swings (not balls — supersonic protocol before hitting)
30
Driver transfer — max controllable speed, Mevo tracking, fairway zone targets
40
Full-swing irons — interleaved, normal speed, skill consolidation
20
Course sim — 9-hole version with driver + long iron only

Mevo tracking during speed sessions: Record carry distance, ball speed, and spin rate on every driver transfer shot. Speed training produces results over weeks — Mevo data is the only objective confirmation that adaptation is occurring. Without data, you cannot confirm the programme is working.

Template 6 — Scoring Zone Focus

The scoring zone is 50–150 yards — the distance bracket where the biggest SG gains are available for most amateur players. This session dedicates the majority of balls to approach and wedge play, with the full-swing component serving purely as context and activation.

Scoring Zone Session
~60 min
15
Warm-up — mid-irons only, loose and easy
20
Approach zone 130–160 yards — 5 shots each to 4 targets, Mevo proximity tracking
30
Wedge system — 50/75/100 yards, 10 balls each distance, random order
20
Gap zone mastery — the distance you never have a comfortable club for
15
Pressure — 5 shots each to 3 flag positions, score proximity on each
Why Scoring Zone Sessions Return the Most SG

The Mathematics of Improvement

SG data consistently shows that approach play (50–200 yards) accounts for approximately 40% of total scoring variance between handicap levels. Within that range, the 80–150 yard bracket has the highest shot frequency and the highest variance. An amateur who improves average proximity from 38 feet to 28 feet in this bracket gains approximately 0.3–0.5 SG per round — equivalent to dropping 1–2 shots off handicap from a single skill.

The Range Rules

Rules that apply to every session, regardless of which template you use. These constraints are what separate range time that produces course improvement from range time that produces only range performance.

📜 The Six Rules